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Quote: Monte Cook on Designer Anxiety

·145 words·1 min
Quotes ttrpg game design
Daniel Andrlik
Daniel Andrlik
Daniel Andrlik lives in the suburbs of Philadelphia. By day he manages product teams. The rest of the time he is a podcast host and producer, writer of speculative fiction, a rabid reader, and a programmer.

A great post from Monte Cook on anxiety for first-time designers.

Remember that product that gamers love that includes A, B, and C? A lot of designers will look at that, put A, B, and C in their own product, and then figure they’re done. They’re not done. That’s the equivalent of writing a paper in school by just copy-pasting from Wikipedia and changing a few words.

You might think I’m saying not to do that because it’s plagiarism. I’m not. Because you can provide the same A, B, and C that another designer has done without actually plagiarising. I’m saying don’t do it because it’s boring.

If a designer is writing a sourcebook about D&D druids, they should care less about whether they’ve covered all the proverbial druid bases and more about if they’ve done something new with druids.

Monte Cook, Designer Anxiety


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