Skip to main content
Ministry of Intrigue Ministry of Intrigue

numenera

2020

Vote for Explorers Wanted!
·165 words·1 min
Articles podcasts awards audioverse explorers wanted numenera
It’s been a wild first six months for those of us at Explorers Wanted, and we’ve been humbled and astounded by our growing community of listeners. I love making our show, and talking with our fans has been a delight.
Introducing Explorers Wanted
·375 words·2 mins
Articles announcements personal projects podcasts ttrpg numenera explorers wanted
It isn’t news to anyone that I’m a big fan of Numenera. It is my favorite game to run and I will shamelessly hype for it to anyone who will listen.

2018

Numenera Discovery and Destiny: Lightning Round Review
·792 words·4 mins
Articles gaming ttrpg numenera
Numenera Discovery and Destiny in their slipcase cover Numenera Discovery and Destiny are here, and they do not disappoint. As always, Monte Cook Games nails the production quality, with some beautiful volumes filled with incredible art.
Saddle Up! We're on our way to the Ninth World.
·369 words·2 mins
Articles gaming ttrpg numenera geeklycon
This July, I’ll be running my first convention game of an RPG at GeeklyCon. I’ve been a DM for many years, but my focus has been running long term campaigns for my friends.

2013

The Strange: Monte Cook Keeps It Weird With New RPG
·424 words·2 mins
Articles numenera ttrpg monte cook kickstarter gaming
I’ve recently written about Monte Cook’s game Numerera, and by all accounts, the game appears to be enjoying some success, or at least significant buzz. Many creators would be content with that and simply double-down on that product.
Exploring the Ninth World: A Few Thoughts on Numenera
·1281 words·7 mins
Articles numenera ttrpg gaming reviews monte cook
Welcome to the Ninth World As I’ve been running my D&D campaign, I’ve become interested in the alternative role-playing systems that came about after my initial foray into gaming. It all started because I was looking for inspiration for fun rule tweaks I could incorporate into my games that would foster more role-play and streamline combat.